
GameSpot: What did you learn from the first two FlatOut games that has been applied to this version?ĭanny Rawles: In FlatOut: Ultimate Carnage, we learned to focus a lot more on what we were trying to achieve and what type of game we wanted to produce.

For the full lowdown on the game, we recently chatted with Ultimate Carnage producer Danny Rawles about bringing the game to the Xbox 360, his favorite tracks in the game, and the challenge of creating compelling video game crashes. Bugbear's latest entry in the FlatOut series is the upcoming FlatOut: Ultimate Carnage, a game that's based on the previous FlatOut 2 for the Xbox and PlayStation 2, but is being welcomed into the next generation of consoles with more visual flair, more online options, and more destructive power. Need proof? Check out these numbers: 39 tracks, 12 cars on the track simultaneously, and 8,000 objects to crash into.


The FlatOut series has established itself as the go-to destination for some of the biggest, most elaborate car crashes in video games.
